If you would like to see how to handle the enemies please see the linked video walkthrough! Lastly enemy movements are RNG so I cannot help you combat them via text walkthrough, this will just tell you the steps needed to progress the story. NOTES: I will call rooms by their numbers shown on your tablet.ĭo remember to always be looking for notes! Search all new areas and rooms. She will randomly disappear after a few seconds. If she is looking at you don’t look away or you will die. You will hear the cat scurrying above you when you need to hide. The Cat uses the ventilation shafts above and will randomly drop down into rooms.The Wolf is a walker, and will continuously patrol the map.
Or you can use sound, go by how loud the footsteps you hear are to know when you should hide.Use your tablet to look through rooms to see where the enemies are.When you hear them coming hide under desks, in closets, in lockers, or in small offices with the door closed.If they see you, expect to die! The game has a very slow turning circle which makes it near impossible to out-run one if you are spotted.(Also always check on the wall behind doors for sneaky ones!) Always search in these places for them:.Check how many you have at any point by pressing the options button.Notes are RNG and will spawn in different places each play and each death.Which can actually be beneficial as sometimes they will just appear in very easy & obvious places!ĭuring this step you’ll earn these trophies: Remember they can respawn anywhere each death. But if you still don’t have the Elementary, dear Bishop trophy for finding all 14 notes, don’t worry, just loop around searching all areas again, it won’t take long to find the last missing notes. Step 2: Possible note/collectable clean-up.īy the time you reach the last story-related trophy and the last case file/note (the only note that is not RNG and will always be in the same fixed position on the desk of the Archives room), you should have all trophies and the platinum by now. Here you’ll be earning these story-related trophies: They are RNG and note placements will change every play and every death so no guide can tell you were they are, just keep your eye out for them, you only need 14 total so it’s not so bad. Step 1: Play through the game while searching all new rooms for the 14 notes.Ĭomplete the few tasks needed to progress the story (I will add a little walkthrough below so you know what to do), the last story-related trophy will actually unlock when you meet the 3rd animatronic the Owl, you don’t even need to complete the game for this platinum! Along the way whenever you enter a new room/area do a search for any notes. Red eyes shine from dark corners and the sound of shifting metal echoes through the halls… Someone, Something, is following you. Welcome to the CASE: Animatronics Trophy Guide! Missable trophies: 3 for collecting all 14 notes. Estimated time to Platinum: 45 mins – 1 hour.